1 Loot To Forge Weapon Skills

Skill table checked 2026-09-23 · community-observed values

Every forge is two outcomes at once: an item, and a randomly assigned skill based on the weapon's type. These are the listed skill values — 11 Katana and 10 Greatsword entries — labelled community-observed, because the developer has never published a skill sheet.

How the Forge decides what you get

StepWhat happensWhat you control
1Bring ore homeDungeon enemies drop ore; your backpack caps what leaves the run.Which stage you farm, and capacity.
2Pick a tabThe Forge produces weapons, or armor/helmets.Which family you are rolling.
3CraftA weapon receives a randomly assigned skill based on its family.Nothing — the skill is a roll.
4EquipGear lands in the Backpack and is not worn automatically.Whether you actually equip it.
5EnchantCoins add a weapon-specific boost.Where your Coins go first.
The step players skip: forging does not equip. Open the Backpack, switch to the Weapon tab, select the craft and press Equip — a better weapon sitting unequipped changes nothing about your clear speed.

Katana skills (11 listed)

Fast multi-hits, thrusts and dashes. Best for burning down a single high-health blocker.

SkillRankListed damageCooldownBehaviour
Light SlashD200%6sBasic forward slash
Fury SlashC300%6.5sTwo-hit forward attack
Radiant ThrustB320%5.5sForward dash and strike
Lume ThrustA365%6sConsecutive forward slashes
Shadow Claw RiftA350%5sGhostly hands attack forward
Psionic Cross SlashS450%7sCross-shaped forward slash
Omega RushS470%7sDamages enemies in front
Wavebreak SlashS450%6sForward wave blade
Endless GaleSS600%8sWhirlwind that lifts enemies
Wavebreak Slash (SS)SS700%7sSlash followed by an explosion
Blazing PierceSS300%7sCharged thrust and wide slash

Highest listed Katana value: Wavebreak Slash (SS) at 700% total damage on a 7s cooldown. Note that "Wavebreak Slash" appears at both S and SS rank with different listed values — they are kept as separate rows rather than merged, so verify the displayed rank in-game.

Greatsword skills (10 listed)

Heavy cleaves, slams and area effects. Best for sweeping packed dungeon corridors.

SkillRankListed damageCooldownBehaviour
Inferno ShatterD250%6sForward slam
Whirl StrikeC300%6.5sCharged wide slash
Fire SlashB455%6sFlaming sword wave
Mountain RiftB450%7sLeap-slam with area effect
Flame VortexA610%7.5sPersistent light blade
Lightbreak SlashA620%6sPowerful forward slash
Rage Frenzy SlashS600%8sTwo strikes then a slam
Peerless Sword FormationS700%7sSword rain over enemies
Golden CollapseSS950%8sDash, path damage and explosion
Abyss CleaveSS900%8.5sLeap-slash then ground slam

Highest listed Greatsword value: Golden Collapse at 950% total damage on a8s cooldown — the biggest single number on either list.

Katana or Greatsword?

CategoryKatanaGreatsword
Listed skills1110
Rank rangeD → SSD → SS
Highest listed damage700%950%
Attack patternForward slashes, thrusts, dashes, wavesSlams, rifts, sword rain, explosions
Cooldown range5s – 8s6s – 8.5s
Best forA single tanky blockerPacked rooms and clusters

Read cooldown before damage. Across both lists cooldowns sit between 5 and 8.5 seconds, and a short stage gives you only two or three casts — so a 700% hit on a 7-second cooldown can beat a 950% hit on 8 seconds if the fight ends before the second cast.

Rank is not damage. Blazing Pierce is SS rank with 300% listed damage, while Lume Thrust is A rank at 365%. Rank describes the tier slot, damage describes the number, and neither one alone tells you which clears faster.

Armor and helmets

The Armor tab rolls a random result between chest armor and a helmet, so you cannot target a slot — both outcomes raise Power, which means either one is progression rather than a miss.

SlotWhat it doesEnchantable
Chest armorRaises PowerYes — the Enchant station has a slot for it
HelmetRaises PowerYes — the Enchant station has a slot for it
WeaponSets your damage and your Q skillYes — the Enchant station has a slot for it

Priority: enchant the weapon first, because damage is what gates stage progress. Move Coins to armor when you are dying on entry to a new stage rather than when your damage has stalled. See theprogression tier list for the full order.

Limits of this table